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Devlog
V7 Final Boss Update (part1)
November 17, 2019
by
himegized
Man its been a long time coming but the first part of the final boss is finally done I've honestly added so much that there's abit to much for me to add in the notes so i'll keep it brief and let you...
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V6 Release
November 05, 2019
by
himegized
Completely ignoring my new posting schedule because I had nothing to do yesterday, SFoS(due to change) version 6 is done! This update brings an entire new boss as well as the normal changes which I s...
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SFoSV5
October 31, 2019
by
himegized
back a week later finally sticking to my loosely put "update scheduled" This update is pretty straightforward with a new boss for learning the very basics of the game and some graphical changes this...
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V4 quick balance patch
October 25, 2019
by
himegized
quick balance patch due to final stage being to difficult fixes: - increased attack speed - max bomb capacity increased from 1 to 3 - health gained from medkit increased from 20 to 25...
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Version 4, combat update
October 24, 2019
by
himegized
I'm back yet again with another (semi) major update to my small little project that's stared consuming my life. Today I have come to share news of the combat update, no longer must you pick up laser c...
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V3 Update
October 21, 2019
by
himegized
Well i'm finally back after a week long hiatus to bring only good news! The V3 update is now out introducing a load of new things as well as bringing the start of a transition to what the finished gam...
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V2 update
October 09, 2019
by
himegized
Update V2: hello anyone who was interested enough to try out this game. this update brings a decent sized bit and has been the majority of my past few day. with it I have added 7 new features as well...
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